2019 Has Been a Great Year for Souls-Like Games
Ever since the release ofDark Soulsin September of 2011, the world of RPGs has not been the same.Something about the brutal combat, tight controls, and incredible level design madeDark Soulsinto one of the few truly genre-defining masterpieces of game design. The somber atmosphere and subtle, complex worldbuilding ofFromSoftware’s most iconic title was not entirely new, but it struck people in a way that made it an icon. Since then, sequels likeDark Souls IIandDark Souls III, as well as other similar titles from the same developer, likeBloodborne, have not been enough to satiate gamers who want that special blend of beautiful worldbuilding and satisfying challenge....